New generator (aka "changing room")
Posted: Sun Jan 28, 2007 9:23 pm
http://www.midnightaurora.com/gen/vg0.html <-- revised, brought to version 1.0a. Still some minor things like data entry and a bit more options and polish on the intro blurb as well as a few minor tweaks, but there's only one big thing left for me to do right now, and that is to make the finishing move sequence generator smart rather than random -- to be able to make moves that aren't totally heinous to try and manage.
It's prettied up from how it was originally displayed earlier this month, but javascript is still required as is UTF-8 support. (If the arrows in the moves don't show properly, even though the declaration is there to force the page to be rendered in UTF-8, you may need to tell the browser itself to use UTF-8 rather than automatic or ISO-whatever-is-default.)
--
It is, I think, good enough to actually show around now, even with the need to fix that sequence generator. Unfortunately, wasn't sure which room/forum to post it in -- doesn't fit so much in stories, and though one could make an argument for video games, it doesn't really belong there, either.
It's prettied up from how it was originally displayed earlier this month, but javascript is still required as is UTF-8 support. (If the arrows in the moves don't show properly, even though the declaration is there to force the page to be rendered in UTF-8, you may need to tell the browser itself to use UTF-8 rather than automatic or ISO-whatever-is-default.)
--
It is, I think, good enough to actually show around now, even with the need to fix that sequence generator. Unfortunately, wasn't sure which room/forum to post it in -- doesn't fit so much in stories, and though one could make an argument for video games, it doesn't really belong there, either.