Circe's Manor: Re-re-redux!

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Re: Circe's Manor: Re-re-redux!

Postby Whatevr89532 » Sat Apr 28, 2012 11:11 pm

Orphea's eyebrows and ears raise a bit. "Named like the goddess Odysseus met? Huh. Well, I'm already a, kit-soon or whatever I guess...I could show you what it looks like but for all I know it could hit you too just fer hearin' it."
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Re: Circe's Manor: Re-re-redux!

Postby Circe » Sat Apr 28, 2012 11:16 pm

Marky wrote:Quickly and quietly shutting the door behind him, Mark smiles and begins looking around at all of the potions and magical items.

*Amnesia potions, transformation potions, magical costumes, little metal tubes that do who-knows-what... Mark sees all kinds of things here, all of which are probably still experimental.*

CalypsoNymph wrote:Dani frowns, and takes a long moment to think about it... before she sighs, turns around, and gets back to work, putting in a little more elbow grease.

...She still isn't working as hard as she probably should, but Dani thinks that it'll satisfy Circe, and there aren't any too noticable spots...

*Marie just shakes her head as she sees the spotty job Dani's doing.*

Whatevr89532 wrote:Orphea's eyebrows and ears raise a bit. "Named like the goddess Odysseus met? Huh. Well, I'm already a, kit-soon or whatever I guess...I could show you what it looks like but for all I know it could hit you too just fer hearin' it."

Well, the Manor does have this "transformation barrier" thing... I dunno how it works, really, but whatever you do out there shouldn't touch me here. Still wanna try it?
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Re: Circe's Manor: Re-re-redux!

Postby CalypsoNymph » Sat Apr 28, 2012 11:19 pm

Dani either doesn't notice... or doesn't care. There aren't any too noticable spots, and it's just the touch up anyway... and besides, how would Circe know? It's not like she's watching.
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Re: Circe's Manor: Re-re-redux!

Postby Whatevr89532 » Sat Apr 28, 2012 11:24 pm

"I guess I can give it a few strums, to show ya." She plays a few notes on the instrument, and there is immediately a strange 'bend' in reality evident right around her, in a roughly spherical shape. The zone starts spreading as she plays, though presumably the barrier prevents it from going in that particular direction. Any unprotected trees turn to those stereotypical cherry blossom trees, the grass and road take on a slightly different style, though a skilled botanist might be needed to identify it as grass native to Japan. Unprotected structures, if there are any around, take on Japanese architecture, any light fixtures replaced by electrically-powered, yet traditional-looking lanterns. She stops playing after a few seconds or so, and the effect remains fully in place everywhere it spreads to, but stops spreading. Of course, how dramatic this looks depends on whether any buildings, trees, or light fixtures even get effected; but the 'bend' in reality while she's playing is quite evident.
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Re: Circe's Manor: Re-re-redux!

Postby Marky » Sat Apr 28, 2012 11:30 pm

Circe wrote:*Amnesia potions, transformation potions, magical costumes, little metal tubes that do who-knows-what... Mark sees all kinds of things here, all of which are probably still experimental.*


Blinkblinking at the Amnesia potions, Mark decides to stay quite far away from them, but pauses once he spots some transformation potions, looking to see what they are labeled, if any are, curious as to the types of potions the witch makes.
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Re: Circe's Manor: Re-re-redux!

Postby Harri-chan » Sun Apr 29, 2012 2:47 am

Elliot wasn't expecting that at all, and as such, lost his footing and tumbled over one of the benches in the bleachers, landing bent over it, with Elise getting a good look at the panties beneath his dress. He blushed brightly, pushing himself back up to his feet and turned to her, "H-How did you do that?", he asked.
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Re: Circe's Manor: Re-re-redux!

Postby Circe » Sun Apr 29, 2012 10:04 am

CalypsoNymph wrote:Dani either doesn't notice... or doesn't care. There aren't any too noticable spots, and it's just the touch up anyway... and besides, how would Circe know? It's not like she's watching.

*After a moment, Marie turns to Claire.* What do you think? Is she doing good?

Whatevr89532 wrote:"I guess I can give it a few strums, to show ya." She plays a few notes on the instrument, and there is immediately a strange 'bend' in reality evident right around her, in a roughly spherical shape. The zone starts spreading as she plays, though presumably the barrier prevents it from going in that particular direction. Any unprotected trees turn to those stereotypical cherry blossom trees, the grass and road take on a slightly different style, though a skilled botanist might be needed to identify it as grass native to Japan. Unprotected structures, if there are any around, take on Japanese architecture, any light fixtures replaced by electrically-powered, yet traditional-looking lanterns. She stops playing after a few seconds or so, and the effect remains fully in place everywhere it spreads to, but stops spreading. Of course, how dramatic this looks depends on whether any buildings, trees, or light fixtures even get effected; but the 'bend' in reality while she's playing is quite evident.

*The maid watches all of this from the safety of the manor grounds.* Yeah, that's pretty impressive... I guess you can come in. *The maid cracks the gate open for Orphea.*

Marky wrote:Blinkblinking at the Amnesia potions, Mark decides to stay quite far away from them, but pauses once he spots some transformation potions, looking to see what they are labeled, if any are, curious as to the types of potions the witch makes.

*Unfortunately, none of them have names Mark would understand. Just item codes composed of seemingly random letters and numbers. It probably makes sense to Circe, but not to him right now.*

Harri-chan wrote:Elliot wasn't expecting that at all, and as such, lost his footing and tumbled over one of the benches in the bleachers, landing bent over it, with Elise getting a good look at the panties beneath his dress. He blushed brightly, pushing himself back up to his feet and turned to her, "H-How did you do that?", he asked.

Do what? Start playing baseball?
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Re: Circe's Manor: Re-re-redux!

Postby Marky » Sun Apr 29, 2012 10:22 am

Circe wrote:*Unfortunately, none of them have names Mark would understand. Just item codes composed of seemingly random letters and numbers. It probably makes sense to Circe, but not to him right now.*


Blinking at the item codes, Mark frowns. "Well, damn. That's no fun. I don't even know what any of these do, then..." He says, frowning and scratching his head a little.
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Re: Circe's Manor: Re-re-redux!

Postby Circe » Sun Apr 29, 2012 10:48 am

*Nearby, Mark may spot a small notebook on a nearby table labeled "Inventory"...*
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Re: Circe's Manor: Re-re-redux!

Postby Marky » Sun Apr 29, 2012 10:56 am

Pausing for a moment, Mark grins as he sees the small notebook on the table. "A-ha. Just what I needed." He says, picking up the small notebook and giving it a glance-over, before comparing the item numbers to what the stuff in the bottle does, if it says it.
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Re: Circe's Manor: Re-re-redux!

Postby Circe » Sun Apr 29, 2012 11:05 am

*Within the book, Mark finds a listing of codes like the ones he'd seen on the bottles, along with a brief description of what each item actually is. Seems simple enough...*
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Re: Circe's Manor: Re-re-redux!

Postby Marky » Sun Apr 29, 2012 11:08 am

Smiling as he looks over the listing of the codes, Mark begins to compare the codes and the brief description of what each actually is with the bottles that he sees.
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Re: Circe's Manor: Re-re-redux!

Postby Circe » Sun Apr 29, 2012 11:51 am

*Most of the descriptions given are pretty succinct, Mark notes. Among the items he spots are things like "Genderswap (Basic, No MC)", "Feline (Full Body, Minor MC)", "Genderswap (Demon, Minor MC)", "Genderswap (Basic, High MC (Total?))"... These may or may not make much sense to him.*
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Re: Circe's Manor: Re-re-redux!

Postby Marky » Sun Apr 29, 2012 12:10 pm

Blinking a little as he looks over the items, Mark pauses at some of the stuff. "Basic? No MC? Full Body? Minor MC? High MC? What he hell does all this mean?" He says, frowning, before comparing the number on the notebook for the Feline one, with that of one of the bottles.
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Re: Circe's Manor: Re-re-redux!

Postby Circe » Sun Apr 29, 2012 12:19 pm

*After a bit of looking, Mark finds a match! The code for the Feline thingy appears on a stout bottle with yellow liquid within.*
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