I more or less envisioned a werewolf girl and tried to wade through the "point-buy" option to make a character who matched most closely my idea of what she should be like. Some things are not very well-explained:
-The character creation PDF says you have a base stat of 4 for each stat but I infer this only applies to the transformed state and the actual "base form" stats start at 3, with some specific bonuses capable of improving those?
-The monster girl PDF is really unclear to me on whether all monster girls take a double specialty, get a monstrous motivation, and are weak to the associated things for both specialty, or you can be a monster girl with just one specialty, the weakness of that one only, and no monstrous motivation necessary.
So, where I wasn't sure what the rules are I just pretended they say what I want them to say, since as far as I know we're not really playing magical girl DND with a GM here anyhow.
Jaslyn "Jace" (tentative)
Stats:Age: 19
STR: (5) 15
AGI: (4) 7
VIT: (4) 10
MAG: (3) 5
LCK: (3) 6
Abilities:Body Type: Overdeveloped (actually she just looks normal for her age...)
Specialty: Corrupted (see below)
Weapon: Unarmed (claws and fists; I don't understand what any of the enchantments for unarmed translate to in terms of roleplaying so I'm ignoring them)
Outfit: "Uniform" (really just normal clothes)
Power: Regeneration
Perks:Enhanced Transformation (can't actually get rid of ears/tail, fuzzy hands/feet, or sharp teeth, but can freely change amount of body fur and swap between clawed paws/hands, digitigrade paws/human-like feet)
Monstrous Metamorphosis (when seriously enraged, can go fully beast and wreck everything around her)
Awareness (in the form of heightened hearing/smell)
Training: Martial Arts (becoming a werewolf improved unarmed fighting instincts a bit, nothing fancy)
-Underdog ("dog", get it?)
-Sturdy
Monster Girl Stuff:Type: Werewolf
Monstrous Motivation: Warrior (has an urge to fight and kill, which is even more dangerous because she is not consciously aware of it)
Beast Specialty => Weakness to metal (actually just silver,
really weak to silver.)
Monster Girl Perks:
-Bestial (looks wolfy; can't stop having ears/tail/sharp teeth or fuzzy, paw-padded hands+feet)
-Tooth and Claw (pretty self-explanatory)
-Inheritance (injured opponents can rarely undergo a monstrous metamorphosis into "temporary werewolves"; it doesn't last very long)
-Berserker (injury induces rage, rage makes her strong)
-True Sight (can see in the dark)
Background:Jason was a directionless nerd, with a wide range of obsessions including superhero comics and movies, video games, card games, D&D, so on, so forth. He went off to college at the age of 18 because he didn't really have any idea what he actually wanted to do in life, and lived through two semesters of either not getting or not enjoying classes before stumbling into a booth being run by what appeared to be a
living doll. Something clearly magical like that obviously got his attention, but on top of that the booth was offering "Free Wishes!*" After a short conversation in which Jason demanded to know what the catch was and the doll repeatedly gave vague answers ending with "well, it depends on the wish", he decided to try and wish to be "a superhero--no, wait, a werewolf--no wait, a werewolf superhero!" The doll gave a slight high-pitched laugh and said "well you're a spirited one, aren't you?" It said that wish could be arranged, and that for him, the only conditions were actually succeeding at being a superhero. Despite warnings that that might prove more difficult than it sounded, Jason took the wish anyway. The doll mentioned something about sending him to a place in need of heroes so he could get to superheroing anyway, and the process of transforming into a werewolf girl also placed her right in the middle of a big fight, just in time to start bashing some monsters around. The doll in question hasn't been seen since.
Other notes:-In terms of the "point-buy" system, the expenditures were 1 silver on age, 1 silver on +2 AGI, 1 silver on +1 STR, +1 VIT; 1 gold on +4 STR. All other stats are a result of the perks, monster perks (which have some choice to them), etc. (Particularly there is a +2 LCK from Bestial, which is "+2 Any")
-Having her feet in digitigrade form makes her a few inches taller; having both hands and feet in "animal" form enables her to run faster on all fours than she otherwise could as a biped.
-If I played this character she'd probably insist on being "full monster" transformed at all times, prone to trying to get people to accept her "real self" and unwilling to "live a lie". I guess if she were forced to disguise herself for some reason all the fur, paws, ears and tail might temporarily disappear but she'd still have those giveaway sharp teeth.
-She doesn't really have any "magic" per se, in terms of spells and stuff; her powers consist almost entirely of "being a werewolf".