DrakeCorp Lab ß-732

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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Sun Jun 04, 2017 1:44 pm

Viridi: *pouts* Oh, be quiet. I'm paranoid about those things, okay? ...But anyway, you know how destructive I was against humanity and the like in the past, and judging from Muffinville's very existence and that Bluified lake outside the city, not much has happened to change my opinion. *blushing by now* You know how humiliating and embarrassing it is for someone of my mindset and stature to put up with not one, but two of the most destructive and chaotic mortal beings this planet has ever seen?

Random Succubus: Ever meet Callista Metallium?

Viridi: *blinks in realization* ...Oh, right. Three. My bad.

((OOC: The link is just there as a reference to events that were discussed in Circe's shop early last year, as opposed to having its own thread.))
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Re: DrakeCorp Lab ß-732

Postby Raleigh » Tue Jun 06, 2017 3:52 pm

Somewhat. I've had similar problems with such entities in some of the worlds I personally colonized or crafted. And at least once some got in that plane of Oblivion I won off of Mephala.
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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Tue Jun 06, 2017 7:25 pm

Viridi: How many of them transformed into soft drink-crazed action heroes or have colonies of Pokemon living inside their stomach? Just curious.
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Re: DrakeCorp Lab ß-732

Postby Raleigh » Wed Jun 07, 2017 5:47 am

None. One did immediately figure out how to tap into the planet's energy though and nearly drained it dry for a spell to cook toast however and another had a slight problem with some critters that landed on it from space. I had to deal with that infestation myself. I really get tired of those cosmic ticks showing up in places I'm working.
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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Wed Jun 07, 2017 8:21 am

Viridi: Sort of like the Aurum in that regard... *sighs* Ugh. This is going to be my life from now on, isn't it?
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Re: DrakeCorp Lab ß-732

Postby Raleigh » Wed Jun 07, 2017 8:58 pm

For a brief period of time perhaps, yes. Do you need my help dealing with this in some way?
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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Wed Jun 07, 2017 9:54 pm

Viridi: Actually, yes. I was given a private suite in that refurbished Eclipse ship outside the city, but my ability to do what I want with it is sorely lacking---blame the wards on the place.
I need a means of bringing plants and miscellaneous greenery up to speed that doesn't rely on magical or otherwise supernatural methods. I should be able to field things from there once I've obtained satisfactory results.
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Re: DrakeCorp Lab ß-732

Postby Raleigh » Thu Jun 08, 2017 9:07 am

So you need some sort of non-magical terraforming means? I have quite a few to pick from. Any other particulars you need to consider aside from lacking magic and being under your control remotely?
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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Thu Jun 08, 2017 1:56 pm

Viridi: No, that should be everything.
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Re: DrakeCorp Lab ß-732

Postby Raleigh » Thu Jun 08, 2017 3:12 pm

Well here are a few of the options. *Snaps her fingers and a table appears nearby containing a few items.* First is this the G.E.C.K. *She points to what looks like a briefcase.* A nice collection of nanotech and enough crazy SCIENCE! to achieve the impossible. Open her up where you want it to activate and remove the control module inside. Take it with you and direct it to create the environment you want. Next we have the envirogun. *Points out what looks like a child's laser gun toy.* Not so remote but does have a sniper option. Point and shoot the kind of environment you want where you want. As the name implies this uses a bit of a super virus I found out in the cosmos to alter a planet's nature, literally. TerraFormer X318. *Points to the giant robot that finally comes into focus behind the table.* You program what you want in him and he'll start shifting the environment to it. This one takes longer than the others but it can do more work than a couple of hundred minions inside the same amount of time. *Points to what looks like some uav.* Most time consuming but these are part of a whole planetary ranging device that lets one alter the environment to to what you want. Uses chemicals, nanotech, and similar things to alter the environment. This is a better option if you want to cover a large area but is probably only about twenty times faster than expecting it to happen naturally.
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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Thu Jun 08, 2017 6:57 pm

*Viridi mulls over each of the options, occasionally pacing back and forth.*

Viridi: Hmm... all things considered, I think I'll pick the envirogun.
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Re: DrakeCorp Lab ß-732

Postby Raleigh » Thu Jun 08, 2017 7:22 pm

Alright. It is a rather easy to use tool. Just tweak the settings on it and then shoot where you want the effect to be. Area of effect can be set but obviously there is a limit to how much of an area around the impact you will change. You can take this one if you want they aren't just display models.
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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Thu Jun 08, 2017 9:16 pm

Viridi: Great, thanks. You got a holster for it? Preferably one that fits my motif?
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Re: DrakeCorp Lab ß-732

Postby Raleigh » Fri Jun 09, 2017 4:07 am

Dried or still living vines? I can do either so it is up to you which image you want with regards to that.
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Re: DrakeCorp Lab ß-732

Postby AmbushCat » Fri Jun 09, 2017 7:20 am

Viridi: Still living.
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